[En-Nut-Discussion] Thread management (killing threads)
Michael Jones
Michael.e.Jones at web.de
Tue Jul 7 13:03:38 CEST 2009
Rob van Lieshout wrote:
>The good news is that by design, not all threads don't have to
>run concurrent: eg we play from a card, or from the internet, never at the
>same time.
Why bother with multiple threads then? One thread used as an dispatcher will
be the easiest way to do this.
Cu,
Michael
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