[En-Nut-Discussion] Initialised variables when debugging with JTAG

Michel unreal at home.nl
Sat Mar 27 01:57:54 CET 2004


Hi,

I've been developing with Ethernut for some time now, but I've run into a
strange problem.
And it seems that not all static variables are initialised when I reboot
ethernut using the WinAVR/JTAG environment.

So my questions:
- Are all initialised statics reloaded with their initial value on reboot
(WinAVR/JTAG)?
- Are all other statics reset to 0 on reboot (WinAVR/JTAG)?
- What happens if the system is reset by the watchdog?

Greetings,
Michel




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